On September 19, 2019, Apple released the latest major update to its iPhone and iPad operating systems: iOS 13. This iOS version introduces several significant changes that developers will need to be prepared to handle going forward. In this post, I’ll give a quick overview of the most impactful new features, and then dive into […]
At Grio, we’re often asked to improve our clients’ existing web and mobile apps — fixing problems, adding features, etc. — but many of our most interesting and exciting projects involve building a brand-new app entirely from scratch. I’ve had that opportunity on a recent project, which means that my colleagues and I have been […]
Several of our folks recently attended ElixerConf in Colorado, where Grio’s John Palgut gave a lightning talk on protecting your app from crashes by using a Supervisor – enjoy!
In his short story Thin Cities 3, author Italo Calvino describes a city reduced to its plumbing — a network of pipes, stripped of the streets, walls, and floors that would ordinarily conceal them. I like to picture this “thin city” when I’m testing software; diving beneath the superficial layers to probe the essential connections […]
User-friendly software doesn’t happen by accident — the best products are designed intentionally, thoughtfully, and thoroughly before implementation begins. However, that doesn’t mean that developers shouldn’t play a role in the early stages of a project. In this post, I’ll talk about why you should bring your developers into design discussions and reviews, and recap […]